AI Insights · Timothy · January 2023
Top 5 Gacha Games in Bulgaria Q4 2022 Performance Review
Explore the performance trends of the top 5 Gacha games in Bulgaria for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Gacha games in Bulgaria displayed varied performance trends across key metrics. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular games.
8 Ball Pool™ by Miniclip.com saw a steady increase in weekly active users, starting at approximately 48.5K at the beginning of October and peaking at around 52.7K by the end of December. Weekly downloads also showed a positive trend, rising from about 3.4K to nearly 4.9K over the same period. Revenue fluctuated, peaking at $1.18K in mid-October and ending the quarter at approximately $949.
Head Ball 2 - Soccer Game from MASOMO LIMITED experienced a noticeable increase in weekly downloads, growing from around 1.2K in late September to approximately 2.2K by the end of December. Active users saw a steady rise, starting at 13.2K and reaching 14.7K. Revenue saw a significant increase, climbing from $110 at the start of the quarter to $227 by mid-December.
Volleyball Arena: Spike Hard, another offering from Miniclip.com, showed fluctuating performance in weekly downloads, with a peak of 2.9K in late November. Active users increased from about 1.9K to 4.6K over the quarter, while revenue remained relatively low, peaking at $74 in mid-October and ending at $42 in late December.
Need for Speed No Limits by Electronic Arts saw a steady increase in weekly active users, starting from around 4.8K and reaching 5.9K by the end of December. Weekly downloads showed a similar trend, peaking at 1.5K in late November. Revenue saw a notable spike in mid-December, reaching $537, up from $315 at the start of the quarter.
Lastly, X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED experienced significant fluctuations in weekly downloads, with a peak of 4.6K in late October. Active users showed a declining trend, starting at 7.2K in late October and dropping to 2.5K by the end of December. Revenue peaked at $437 in late December, up from $29 at the start of the quarter.
For more detailed insights and data, visit Sensor Tower.